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- The Great Pyramid
-
- A map by Marco Sabbadini (msxyz@hotmail.com)
- For other Unreal Tournament related projects, please visit my homepage:
-
- www.geocities.com/xyz_ms
-
- IMPORTANT: This map for Unreal(TM) Tournament is distributed freely.
- Before including this file into any commercial CD-ROM, please send a
- e-mail notice to the author. This map CANNOT be modified, altered or
- changed in any way without the written permission from the author.
-
- Title: DM-The Great Pyramid
- Version: 1.5 Final (10/02/2000)
- WARNING: This map is intended for death match only. The pathnodes
- layout is not suitable for team play.
-
-
- Known bugs: Some minor graphic glitches when using 3D 16 bit Z-buffer.
- Please, DO NOT e-mail me if you feel something is wrong.
- The map is provided "as is". Other releases will follow in
- the future, according to the amount of spare time and will
- to carry on the development. This map has been builded in
- about 3 weeks on a 400 MHz K6-3,128Mb of RAM, Voodoo2 12Mb.
-
- What's New: Backplane redrawn from scratch.
- Added new ambient sounds.
- Minor bug fixes.
-
- Thanks to NaliCity for the feedback!
-
- Recommended minimum number of players/bots: 8
- Ideal number of players/bots: 12 (only 13 respawn points in the map)
-
- NOTE FROM THE AUTHOR: This map was designed to fullfill my personal way
- of playing Unreal Tournament. Very few power-ups, very few medkits, and
- a lot of machineguns. Don't look for any Shock rifle, razor blade, or
- pulse gun. They were not included in this map as well as any other
- exotic gadget such as the quad damage or invisibility.
-
- Look for the secret areas, you'll find some interesting things, but,
- watch out!, once collected, they respawn very slowly (2-3 minutes) and
- you'll lose a lot of time going after them, since they're located in
- some unusual places.
-
- Enjoy yourselves,
-
- Marco Sabbadini (msxyz@hotmail.com)
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